Agents now wear their equipped gloves during the photobooth photography sessions and in buy menu
Fixed grenade crosshair rendering when crosshair thickness is set to 3 pixels
Fixed formatting of titles in commend and report dialogs
Improved lighting in the Warehouse map
Updated workshop convars whitelist with the new crosshair settings
Stability improvements
Various clipping fixes in Rush maps
Fixed visualization of weapon inaccuracy + spread
Added crosshair outline color option
Added a new style "Static Quadrant"
Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)
Allowed negative gaps for classic dynamic crosshair style
Changed the classic dynamic crosshair alpha increments to 0.01
Scope dot scale and color preferences are now included in the new crosshair share code
Changed the format of the crosshair share code to accommodate newly included crosshair settings
Fixed pixel-gaps in various Rush rooms.
Clipping adjustments in T/CT Castle rooms.
Various gap fixes and clipping adjustments.
Fixed some cases where loud reloads would persist while trying to stealth reload.
Added sv_clantags_enabled option so custom servers can disable clan tags.
The eggs of background players in main menu lobbies now rest in nests.
Added a better description of the rules to the loading screen.
Adjusted rules for determining when to kick players due to team damage.
Various clipping adjustments.
Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holding it.
Fixed a case where it was possible to use silent reload to fire shotguns faster than normal.
Fixed a case where the AK-47 inspect animation sometimes popped.